All this information is needed to help you make good decisions during your business day. The paper tells you about where interest rates are moving, which types of stocks are poised to grow, which specific stocks have been hot lately, and other news about what is going on in the community. You will want to pay close attention to the news as it gives you clues on how the stock market might perform. As soon as 5pm hits, you go straight to the next day.Įvery day starts with reading the newspaper. Each interaction and event eat into a little bit of your allotted time. The lower part of the screen is for dialog that occurs when you receive phone calls or do some reading. At the top of the screen you see how much cash you have on hand as well as how much money your stock portfolio is worth. Just move the D-pad around and press A to interact. You can perform various interactions by moving a cursor around your desk and clicking on objects to do different things.
Just by sitting there, time slowly advances 15 minutes at a time.
The game begins on a Monday of the first week of April as shown as you sit at your desk. This game is set up as a point-and-click adventure game. If you meet all the requirements through that time frame, then you inherit the big money and win the game. There is an overarching story you follow that guides you through the purchases you are required to make and the life events you experience over those four months. Basically, you buy and sell stocks strategically to make a profit. You start off with half a million dollars in seed money that you must invest in order to spend it on certain expensive items over the course of four months.
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You are set to inherit billions of dollars under the condition that you prove you know how to manage wealth and uphold the family’s standard of living. You play the role of the Wall Street Kid in this game. The game was also both developed and published by SOFEL. This game was localized in North America as Wall Street Kid. Money Game II: Kabutochou no Kiseki was released in Japan in December 1989. It must have performed well because a sequel came out the following year. The history of Wall Street Kid begins with The Money Game, an August 1988 Famicom title published and developed by SOFEL. It’s a real game, I’ve played and beaten it, so now I get to share it with you. How did this game ever come to fruition? Why did someone think this was a good idea? Who is the target audience for this game? Kids probably aren’t interested in stock trading, and why would an adult play a game about a kid getting into the stock market? I don’t think I’ll ever understand how this game was made and put on an NES cartridge, but here we are. Wall Street Kid is pretty much exactly what it sounds like – a stock trading game. Sometimes I wonder how a game gets greenlit as a concept and makes its way to store shelves.